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1 Skyrim on Sat Feb 26, 2011 12:39 am

Dargor



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To be honest, I never played an elderscrolls game. Nor did I ever feel like I would. But after watching this trailer...I have to say, I'm pretty impressed with what I saw. Any others?




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2 Re: Skyrim on Sat Feb 26, 2011 12:54 am

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HOLY BADASS **BLEEP* SHIT DOES IT HAVE EPIC BADASS MULTIPLAYER?!








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3 Re: Skyrim on Sat Feb 26, 2011 12:55 am

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LoL I would sure as hell hope.



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4 Re: Skyrim on Sat Feb 26, 2011 12:56 am

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Its Bethesda. I'm going to go ahead and say no, it probably doesn't. Not that'll matter to me so much, still looks very promising. One thing I really like about this was the scenery. Alot of games these days seems to be pastels of gray and brown. Its very nice to see things like snow, a forest. A forest in Autumn, towns that don't look like they've been ransacked.




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5 Re: Skyrim on Sat Feb 26, 2011 12:59 am

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Dargor wrote:Its Bethesda.

Still doesn't change that it's nice to hope.



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6 Re: Skyrim on Sat Feb 26, 2011 1:05 am

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Also, it looks like there's a third person aspect to it. When I played Oblivion, I liked the first person perspective at points, and at others not so much (iirc it was only in First person). I would rather enjoy playing such a beautiful game from a third person perspective.



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7 Re: Skyrim on Sat Feb 26, 2011 2:34 pm

Dargor



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4wheel wrote:Also, it looks like there's a third person aspect to it. When I played Oblivion, I liked the first person perspective at points, and at others not so much (iirc it was only in First person). I would rather enjoy playing such a beautiful game from a third person perspective.

From what I seen, some mechanics don't seem to dissimilar to how in Fallout you could switch from Third to First person on the fly. I wouldn't be surprised if they added that in the game.




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8 Re: Skyrim on Sat Feb 26, 2011 3:01 pm

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4wheel wrote:
Dargor wrote:Its Bethesda.

Still doesn't change that it's nice to hope.


Well, based on what I have seen thus far, I really can't say. If it does than that would be pretty sweet. Fallout would fit a MMORPG pretty damn well if you ask me, and if ES isn't to dissimilar to it, than this would be a interesting twist on it.




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9 Re: Skyrim on Sun Feb 27, 2011 12:47 pm

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Anyway, very nice screenshots from the ES website Smile

The game looks like its shaping up to a nice piece of interactive art as well.



http://www.elderscrolls.com/skyrim/media/screenshots/dragon-approach/








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10 Re: Skyrim on Mon Feb 28, 2011 7:23 pm

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Certainly pretty.




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11 Re: Skyrim on Mon Feb 28, 2011 8:38 pm

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Indeed. I hope they expand upon the Hunting possibilities soon!



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12 Re: Skyrim on Mon Feb 28, 2011 8:44 pm

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Since this is more medieval, I think this would be much better for hunting unlike Fallouts version, which involved me being attacked by swarms of geckos and what not. But if its somewhat comforting, I have seen bears in some of the concept art, so except something pretty interesting.




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13 Re: Skyrim on Tue Mar 01, 2011 9:01 pm

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Anyway, is anyone else wondering what kind of weapons will be in Skyrim? I myself will probably use two handed weapons, and maybe some archery to cover my bases.




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14 Re: Skyrim on Tue Mar 01, 2011 9:02 pm

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Dargor wrote:Anyway, is anyone else wondering what kind of weapons will be in Skyrim? I myself will probably use two handed weapons, and maybe some archery to cover my bases.

I'm going for the best sword and shield Smile








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15 Re: Skyrim on Tue Mar 01, 2011 9:35 pm

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I would be hoping for spears/lances. Or two handed axes. I'll probably start with SnS with a bow on backup.



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16 Re: Skyrim on Tue Mar 01, 2011 10:48 pm

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Not sure about the spears or lances, but...

http://cms.elderscrolls.com/sites/default/files/tes/screenshots/DraugrGroup_wLegal.jpg
A couple of those guys are busting out two handed axes. Given that I'd be shocked to see if their not in game weapons.




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17 Re: Skyrim on Tue Mar 01, 2011 10:53 pm

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Do you think we should expand to this game? Even if it doesn't have online, we can still discuss it and roleplay...








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18 Re: Skyrim on Tue Mar 01, 2011 10:55 pm

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Theres certainly room for that, yes. Discussion on the game is always pretty neat regardless.




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19 Re: Skyrim on Tue Mar 01, 2011 11:04 pm

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Dargor wrote:Theres certainly room for that, yes. Discussion on the game is always pretty neat regardless.

I think we should have a dedicated branch for RPGs. Perhaps call it SPQR.








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20 Re: Skyrim on Tue Mar 01, 2011 11:06 pm

Dargor



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Sure, but thats something probably to be discussed within a different thread, anywho, back on topic.

The only weapons I'm watching for is the two-handed sword (Duh). Yes, I know that would throw "Oh, but you can use swords and magic at the same time" out the window, but magic is probably something I probably will stray away from. At least my first play though.




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21 Re: Skyrim on Tue Mar 01, 2011 11:09 pm

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It would be nice if they threw in Scythes! lol



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22 Re: Skyrim on Tue Mar 01, 2011 11:09 pm

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Personally, I'm going to really enjoy the vast world, I'll explore a lot of the world. Keeps you interested, especially since Skyrim seems pretty dynamic.








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23 Re: Skyrim on Tue Mar 01, 2011 11:13 pm

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I know! I would love just grabbing a bow and strolling through the woods and admiring the sights.



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24 Re: Skyrim on Tue Mar 01, 2011 11:17 pm

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That is the number one reason I loved Fallout. Now yes there were no rolling plains or pretty forests, but ya know....Just the feeling that theres an entire land to explore, and your just a small (Although you pretty much influence its future...you get what I'm saying) part of it. Skyrim seems to be much bigger, with actual towns and epic scenery. Something like that I feel it will be so much easier to get absorbed in...until a troll comes out of nowhere and begins to disembowel you.




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25 Re: Skyrim on Tue Mar 01, 2011 11:22 pm

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Or a dragon dive bombs you. Still, it would be a nice thing to experience just to know that anything can happen at anytime.

So is everyone hoping that all creatures level up with and stay a few levels ahead of you or would you rather the world be divided into areas where creatures are set between a certain level. Should someone whose a level 5-10 be able walk into an endgame area and fight monsters of similar level or would you rather each area has creatures set between certain levels so you can't walk into a level twenty area as a one and survive?



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